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Child-computer interaction., и . Int. J. Child Comput. Interact., 1 (1): 2-6 (2013)EUD Survival "in the Wild": Evaluation Challenges for Field Deployments and How to Address Them., и . New Perspectives in End-User Development, Springer International Publishing, (2017)Evaluating Interactive Products for and with Children., , , и . INTERACT, IOS Press, (2003)An editing tool that manages device associations in an in-home environment., , и . Personal and Ubiquitous Computing, 8 (3-4): 255-263 (2004)'Aware of What?' A Formal Model of Awareness Systems That Extends the Focus-Nimbus Model., и . EHCI/DS-VIS, том 4940 из Lecture Notes in Computer Science, стр. 429-446. Springer, (2007)Validating Semi-Formal Specifications of Interactors as Design Representations., , , и . DSV-IS, стр. 102-116. Springer, (1998)End-User Configuration of Ambient Intelligence Environments: Feasibility from a User Perspective., , и . EUSAI, том 3295 из Lecture Notes in Computer Science, стр. 243-254. Springer, (2004)Macrotask Crowdsourcing: An Integrated Definition., , , и . Macrotask Crowdsourcing, Springer, (2019)Executable HTML., , и . SoftwareX, (2021)Assessing the effect of persuasive robots interactive social cues on users' psychological reactance, liking, trusting beliefs and compliance., , , и . Adv. Robotics, 33 (7-8): 325-337 (2019)