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The design of a GUI paradigm based on tablets, two-hands, and transparency, , , и . Proceedings of the ACM SIGCHI Conference on Human factors in computing systems, стр. 35--42. New York, NY, USA, ACM, (1997)Same Stats, Different Graphs: Generating Datasets with Varied Appearance and Identical Statistics through Simulated Annealing, и . Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, стр. 1290--1294. (мая 2017)An Investigation of Metrics for the In Situ Detection of Software Expertise., и . Human-Computer Interaction, 30 (1): 64-102 (2015)No Need to Stop What You're Doing: Exploring No-Handed Smartwatch Interaction., , , , и . Graphics Interface, стр. 107-114. Canadian Human-Computer Communications Society / ACM, (2017)Ivy: Exploring Spatially Situated Visual Programming for Authoring and Understanding Intelligent Environments., , , , , и . Graphics Interface, стр. 156-162. Canadian Human-Computer Communications Society / ACM, (2017)Sketch-sketch revolution: an engaging tutorial system for guided sketching and application learning., , и . UIST, стр. 373-382. ACM, (2011)IP-QAT: in-product questions, answers, & tips., , и . UIST, стр. 175-184. ACM, (2011)YouMove: enhancing movement training with an augmented reality mirror., , , и . UIST, стр. 311-320. ACM, (2013)"I Would Just Ask Someone": Learning Feature-Rich Design Software in the Modern Workplace., , , , и . VL/HCC, стр. 1-10. IEEE, (2020)Waken: reverse engineering usage information and interface structure from software videos., , , и . UIST, стр. 83-92. ACM, (2012)