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Другие публикации лиц с тем же именем

Scientific and artistic investigation of multi-dimensional fractals on the AT&T Pixel Machine., , , , и . Vis. Comput., 9 (7): 346-355 (1993)The normal of a fractal surface., , и . Vis. Comput., 17 (4): 209-218 (2001)Optimizing next-generation cloud gaming platforms with planar map streaming and distributed rendering., , , и . NetGames, стр. 25-30. IEEE, (2017)Foreword to Shape Modeling International 2012., и . Comput. Graph., 36 (5): 305 (2012)Social Network Clustering and Visualization using Hierarchical Edge Bundles., , и . Comput. Graph. Forum, 30 (8): 2314-2327 (2011)Fast GPU ray tracing of dynamic meshes using geometry images., , , и . Graphics Interface, стр. 203-209. Canadian Human-Computer Communications Society, (2006)Interactive material replacement in photographs., , , и . Graphics Interface, стр. 227-232. Canadian Human-Computer Communications Society, (2005)Some notes on radial basis functions and thin plate splines.. SIGGRAPH Courses, стр. 40. ACM, (2005)Linear Clutter Removal from Urban Panoramas., , , , и . ISVC (2), том 6939 из Lecture Notes in Computer Science, стр. 85-94. Springer, (2011)RBF Dipole Surface Evolution., , , , , и . Shape Modeling International, стр. 143-150. IEEE Computer Society, (2010)