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Characterizing Deixis over Surfaces to Improve Remote Embodiments., and . ECSCW, page 253-272. Springer, (2011)KinectArms: a toolkit for capturing and displaying arm embodiments in distributed tabletop groupware., , , , and . CSCW, page 157-166. ACM, (2013)The Mechanics of Collaboration: Developing Low Cost Usability Evaluation Methods for Shared Workspaces., and . WETICE, page 98-103. IEEE Computer Society, (2000)Ways of the hands, and . European Conf. on Computer-Supported Cooperative Work (ECSCW), page 65-82. Paris, France, Springer, (2005)Traces: Visualizing the Immediate Past to Support Group Interaction.. Graphics Interface, page 43-50. (2002)Awareness Through Fisheye Views in Relaxed-WYSIWIS Groupware., , and . Graphics Interface, page 28-38. Canadian Human-Computer Communications Society, (1996)Learning from Games: HCI Design Innovations in Entertainment Software., , , and . Graphics Interface, page 237-246. (2003)The human factors of consistency maintenance in multiplayer computer games., , and . GROUP, page 187-196. ACM, (2010)Dips and ceilings: understanding and supporting transitions to expertise in user interfaces., , , and . CHI, page 2741-2750. ACM, (2011)More Errors vs. Longer Commands: The Effects of Repetition and Reduced Expressiveness on Input Interpretation Error, Learning, and Effort., , , and . CHI, page 291:1-291:17. ACM, (2022)