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Effect of gender differences on 3-on-3 basketball games taught in a mobile flipped classroom.

, , and . Interact. Learn. Environ., 27 (8): 1093-1105 (2019)

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Effects of Situated Mobile Learning Approach on Learning Motivation and Performance of EFL Students., , , and . J. Educ. Technol. Soc., 19 (1): 263-276 (2016)Examining the Trend of Taiwan Primary and High School Scientific Exhibition by Using Text Mining Technique., , , , , , and . IIAI-AAI, page 477-481. IEEE Computer Society, (2017)The effects of 5E learning strategies by image-based augmented reality of mobile learning for elementary students., , , and . Int. J. Mob. Learn. Organisation, 9 (4): 301-314 (2015)Investigating the Motivation between Ubiquitous Learning Strategy and Gender for Basketball Sport Literacy., and . IIAI-AAI, page 556-559. IEEE Computer Society, (2017)An Augmented Reality-based Mobile Learning System to Improve Students' Learning Achievements and Motivations in Natural Science Inquiry Activities., , and . J. Educ. Technol. Soc., 17 (4): 352-365 (2014)Creating e-portfolio in U-learning Environment: A Framework of Could-based e-portfolio Service., , and . WMUTE, page 292-295. IEEE Computer Society, (2012)Analysis of learning behavior in a flipped programing classroom adopting problem-solving strategies.. Interact. Learn. Environ., 25 (2): 189-202 (2017)A Multi-dimensional Personalization Approach to Developing Adaptive Learning Systems., , , and . CHI-KDD, volume 7947 of Lecture Notes in Computer Science, page 326-333. Springer, (2013)Students' online interactive patterns in augmented reality-based inquiry activities., , and . Comput. Educ., (2014)Effect of gender differences on 3-on-3 basketball games taught in a mobile flipped classroom., , and . Interact. Learn. Environ., 27 (8): 1093-1105 (2019)