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Stitching the Loop with Electronic Textiles: Promoting Equity in High School Students' Competencies and Perceptions of Computer Science.

, , , , , , , , and . SIGCSE, page 1176-1182. ACM, (2019)

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Personal Embodiment, Social Enactment: Collaborative Learning With Body Technology., , , , , , , , , and 15 other author(s). CSCL, International Society of the Learning Sciences, (2019)Reimagining and Co-designing with Youth an Hour of Code Activity for Critical Engagement with Computing., , , , and . IDC, page 288-296. ACM, (2022)Promoting socio-political identification with computer science: How high school youth restory their identities through electronic textile quilts., , , and . RESPECT, page 1-8. IEEE, (2021)Charting the Identity Turn in K-12 Computer Science Education: Developing More Inclusive Learning Pathways for Identities., and . ICLS, International Society of the Learning Sciences, (2020)Design Considerations for Capturing Computational Thinking Practices in High School Students' Electronic Textile Portfolios., , , , and . ICLS, International Society of the Learning Sciences, (2018)Biohacking Food: A Case Study of Science Inquiry and Design Reflections about a Synthetic Biology High School Workshop., , , and . ICLS, International Society of the Learning Sciences, (2018)Arguing about Synthetic Biology in 140 Characters or Less: Affordances of Microblogging for High School Students Discussions of Socioscientific Issues., , and . CSCL, International Society of the Learning Sciences, (2019)Investigating Creative and Critical Engagement with Computing in the Hour of Code (Practical Report)., , , and . WiPSCE, page 21:1-21:6. ACM, (2021)Stitching the Loop with Electronic Textiles: Promoting Equity in High School Students' Competencies and Perceptions of Computer Science., , , , , , , , and . SIGCSE, page 1176-1182. ACM, (2019)An Ethical Imperative: Increasing the Participation of Black Women in Computer Science Education Research., , , and . SIGCSE (2), page 1539-1540. ACM, (2024)