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Narrative Threads: A Tool to Support Young People in Creating Their Own Narrative-Based Computer Games.

, , and . Trans. Edutainment, (2013)

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Artificial Intelligence as an Effective Classroom Assistant.. IEEE Intelligent Systems, 31 (6): 76-81 (2016)Learning programming via worked-examples: Relation of learning styles to cognitive load, and . Computers in Human Behavior, (January 2014)Pair programming and the mysterious role of the navigator., , and . Int. J. Hum. Comput. Stud., 66 (7): 519-529 (2008)Debugging strategies and tactics in a multi-representation software environment., , , , and . Int. J. Hum. Comput. Stud., 65 (12): 992-1009 (2007)"Be bold and take a challenge": Could motivational strategies improve help-seeking?, , and . AIED, volume 125 of Frontiers in Artificial Intelligence and Applications, page 459-466. IOS Press, (2005)W1 - Modeling Human Teaching Tactics and Strategies.. Intelligent Tutoring Systems, volume 1839 of Lecture Notes in Computer Science, page 662. Springer, (2000)Workshop on Self-Regulated Learning in Educational Technologies (SRL@ET): Supporting, Modeling, Evaluating, and Fostering Metacognition with Computer-Based Learning Environments., , and . AIED, volume 7926 of Lecture Notes in Computer Science, page 956. Springer, (2013)Fatal Error in Pass Zero: How not to Confuse Novices., and . Cognitive Ergonomics, volume 178 of Lecture Notes in Computer Science, page 132-141. Springer, (1984)Up and Down the Number-Line: Modelling Collaboration in Contrasting School and Home Environments., , , , and . User Modeling, volume 3538 of Lecture Notes in Computer Science, page 412-416. Springer, (2005)Coherence Compilation: Applying AIED Techniques to the Reuse of Educational TV Resources., , , , and . Intelligent Tutoring Systems, volume 3220 of Lecture Notes in Computer Science, page 98-107. Springer, (2004)