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Interactive Modelling of MPEG-4 Deformable Human Body Models., , , and . DEFORM/AVATARS, volume 196 of IFIP Conference Proceedings, page 120-131. Kluwer, (2000)Simulation of Facial Skin using Texture Mapping and Coloration., and . ICCG, volume B-9 of IFIP Transactions, page 365-374. North-Holland, (1993)User Interface for Fashion Design., , and . ICCG, volume B-9 of IFIP Transactions, page 197-204. North-Holland, (1993)Generating Animatable 3D Virtual Humans from Photographs., , and . Comput. Graph. Forum, 19 (3): 1-10 (2000)A Flexible Architecture for Virtual Humans in Networked Collaborative Virtual Environments., , , , and . Comput. Graph. Forum, 16 (3): 177-188 (1997)Cloth Animation with Self-Collision Detection., , and . Modeling in Computer Graphics, page 179-187. Springer, (1991)Made-to-Measure Technologies for an Online Clothing Store., , and . IEEE Computer Graphics and Applications, 23 (1): 38-48 (2003)Individualaized bone modelling from MRI: application to tth human hip., , , and . CARS, volume 1256 of International Congress Series, page 1306. Elsevier, (2003)Versatile and efficient techniques for simulating cloth and other deformable objects., , and . SIGGRAPH, page 137-144. ACM, (1995)Making Them Remember - Emotional Virtual Characters with Memory., , , and . IEEE Computer Graphics and Applications, 29 (2): 20-29 (2009)