Author of the publication

Towards a Procedural Evaluation Technique: Metrics for Level Design.

, and . FDG, Society for the Advancement of the Science of Digital Games, (2015)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Exploratory Automated Analysis of Structural Features of Interactive Narrative., , , , , , and . AIIDE, page 88-94. AAAI Press, (2018)Introduction., and . Interactions, 24 (1): 32-33 (2017)Design of Playful Authoring Tools for Social and Behavioral Science., , , , , , and . IUI Companion, page 157-160. ACM, (2017)Is My Game OK Dr. Scratch?: Exploring Programming and Computational Thinking Development via Metrics in Student-Designed Serious Games for STEM., , , , , , , , and . IDC, page 208-219. ACM, (2019)Is Resistance Futile?: Early Career Game Developers, Generative AI, and Ethical Skepticism., , and . CHI, page 173:1-173:13. ACM, (2024)Mixed-Initiative Creative Interfaces., , , , , , , , and . CHI Extended Abstracts, page 628-635. ACM, (2017)The Matrix of Discomfort: Reimagining Critical AI Artwork through a Lens of Organic Creative Spaces., , and . Creativity & Cognition, page 596-600. ACM, (2024)Exploring How Game Genre in Student-Designed Games Influences Computational Thinking Development., , , , , , , , and . CHI, page 1-17. ACM, (2020)Guided Feature Identification and Removal for Resource-constrained Firmware., , , , and . ACM Trans. Softw. Eng. Methodol., 31 (2): 28:1-28:25 (2022)Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration., , , and . ICCC, page 182-188. computationalcreativity.net, (2015)