Author of the publication

Active office: towards an activity-promoting office workplace design.

, , , , , and . CHI Extended Abstracts, page 2165-2170. ACM, (2012)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Using Heuristics to Evaluate the Overall User Experience of Video Games and Advanced Interaction Games, , , , , and . Evaluating User Experience in Games, chapter 13, Springer, in press.(March 2010)Active office: towards an activity-promoting office workplace design., , , , , and . CHI Extended Abstracts, page 2165-2170. ACM, (2012)Geckos: combining magnets and pressure images to enable new tangible-object design and interaction., and . CHI, page 2985-2994. ACM, (2011)The shared design space., , , , , , and . SIGGRAPH Emerging Technologies, page 29. ACM, (2006)An augmented surface environment for storyboard presentations., , , and . SIGGRAPH Posters, page 81. ACM, (2005)Interactive Displays and Next-Generation Interfaces., , , , , , and . Hagenberg Research, Springer, (2009)LightTracker: An Open-Source Multitouch Toolkit., , and . Comput. Entertain., 8 (3): 19:1-19:16 (2010)Physical interfaces for tabletop games., , , , , , , and . Comput. Entertain., 7 (4): 61:1-61:21 (2009)Using Heuristics to Evaluate the Overall User Experience of Video Games and Advanced Interaction Games., , , , , and . Evaluating User Experience in Games, Springer, (2010)Bridging the gap between real and virtual objects for tabletop games, , and . International Journal of Virtual Reality, (2008)Publisher: IPI press.