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The effect of avatar realism of virtual humans on self-disclosure in anonymous social interactions.

, and . CHI Extended Abstracts, page 3781-3786. ACM, (2010)

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Smart Mobile Virtual Characters: Video Characters vs. Animated Characters., , , and . HAI, page 371-374. ACM, (2016)Interactants' Most Intimate Self-disclosure in Interactions with Virtual Humans., and . IVA, volume 5773 of Lecture Notes in Computer Science, page 508-510. Springer, (2009)People Like Virtual Counselors That Highly-Disclose About Themselves., and . Annual Review of Cybertherapy and Telemedicine, volume 167 of Studies in Health Technology and Informatics, IOS Press, (2011)Civilian Analogs of Army Tasks: Supporting Pedagogical Storytelling Across Domains., , , , and . ICLS, International Society of the Learning Sciences, (2014)Advancing Ethical Decision Making in Virtual Reality., , , , , and . VR, page 1008-1009. IEEE, (2019)Social influence of humor in virtual human counselor's self-disclosure., , , , , , and . Comput. Animat. Virtual Worlds, (2017)The effect of avatar realism of virtual humans on self-disclosure in anonymous social interactions., and . CHI Extended Abstracts, page 3781-3786. ACM, (2010)Study of detecting behavioral signatures within DeepFake videos., , , , , and . CoRR, (2022)Causality in Hundreds of Narratives of the Same Events., , , and . Intelligent Narrative Technologies, volume WS-11-18 of AAAI Technical Report, AAAI, (2011)The Association of In-world Avatar Investment with Expectations of Behavioral Change., , and . HCI (25), volume 8028 of Lecture Notes in Computer Science, page 466-473. Springer, (2013)