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Usability Evaluation of a Wheelchair Virtual Simulator Controlled by a Brain-Computer Interface: Lessons Learned to the Design Process., , , и . HCI (8), том 9738 из Lecture Notes in Computer Science, стр. 92-101. Springer, (2016)Usa-DSL: usability evaluation framework for domain-specific languages., , , и . SAC, стр. 2013-2021. ACM, (2018)Heuristic Evaluation Checklist for Domain-specific Languages., , , , и . VISIGRAPP (2: HUCAPP), стр. 37-48. SCITEPRESS, (2021)Development of Navigation Skills through Audio Haptic Videogaming in Learners who are Blind., и . J. Univers. Comput. Sci., 19 (18): 2677-2697 (2013)Accessibility for people who are blind in public transportation systems., , , и . UbiComp (Adjunct Publication), стр. 753-756. ACM, (2013)Serial Sequence Learning on Digital Games., , , , и . HCI (14), том 9744 из Lecture Notes in Computer Science, стр. 277-284. Springer, (2016)Usability Evaluation of a Mobile Navigation Application for Blind Users., , , и . HCI (10), том 9178 из Lecture Notes in Computer Science, стр. 117-128. Springer, (2015)Design of a Decision-Making Task for a Collaborative Brain-Computer Interface System Based on Emotiv EEG., и . HCI (6), том 10276 из Lecture Notes in Computer Science, стр. 115-132. Springer, (2017)Audio haptic videogaming for developing wayfinding skills in learners who are blind., , , и . IUI, стр. 199-208. ACM, (2014)LêRótulos: A Mobile Application Based on Text Recognition in Images to Assist Visually Impaired People., , , , и . HCI (7), том 10907 из Lecture Notes in Computer Science, стр. 337-354. Springer, (2018)