Author of the publication

A GPU framework for parallel segmentation of volumetric images using discrete deformable models.

, , , and . Vis. Comput., 27 (2): 85-95 (2011)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Made-to-Measure Technologies for an Online Clothing Store., , and . IEEE Computer Graphics and Applications, 23 (1): 38-48 (2003)Skin modeling and rendering based on visual perception., and . GRAPP, page 313-318. INSTICC - Institute for Systems and Technologies of Information, Control and Communication, (2006)Cloth Animation with Self-Collision Detection., , and . Modeling in Computer Graphics, page 179-187. Springer, (1991)Individualaized bone modelling from MRI: application to tth human hip., , , and . CARS, volume 1256 of International Congress Series, page 1306. Elsevier, (2003)A global human walking model with real-time kinematic personification, , and . The Visual Computer, (1990)Real Time Animation and Illumination in Ancient Roman Sites., , , and . Int. J. Virtual Real., 6 (1): 11-24 (2007)Making Them Remember - Emotional Virtual Characters with Memory., , , and . IEEE Computer Graphics and Applications, 29 (2): 20-29 (2009)Sizing avatars from skin weights., and . VRST, page 123-126. ACM, (2009)A versatile navigation interface for virtual humans in collaborative virtual environments., , , and . VRST, page 45-49. ACM, (1997)Versatile and efficient techniques for simulating cloth and other deformable objects., , and . SIGGRAPH, page 137-144. ACM, (1995)