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Designing context-aware multimodal virtual environments., , , and . ICMI, page 129-136. ACM, (2008)Multimodal selection techniques for dense and occluded 3D virtual environments., , and . Int. J. Hum. Comput. Stud., 67 (3): 237-255 (2009)An Event-Condition-Action Approach for Contextual Interaction in Virtual Environments., , , and . TAMODIA/HCSE, volume 5247 of Lecture Notes in Computer Science, page 126-133. Springer, (2008)Exploring the Effects of Environment Density and Target Visibility on Object Selection in 3D Virtual Environments., , and . 3DUI, page 27. IEEE Computer Society, (2007)HeatMeUp: A 3DUI serious game to explore collaborative wayfinding., , , , , , and . 3DUI, page 177-178. IEEE Computer Society, (2012)Improved Haptic Linear Lines for Better Movement Accuracy in Upper Limb Rehabilitation., , , and . Adv. Human-Computer Interaction, (2012)Facilitating Adaptation in Virtual Environments Using a Context-Aware Model-Based Design Process., , , , and . TAMODIA, volume 5963 of Lecture Notes in Computer Science, page 58-71. Springer, (2009)Look mother, virtual puzzling without buttons!, , , , and . 3DUI, page 137-138. IEEE Computer Society, (2011)Introducing Semantic Information During Conceptual Modelling of Interaction for Virtual Environments, , and . WMISI '07: Proceedings of the 2007 Workshop on Multimodal Interfaces in Semantic Interaction, Nagoya, Japan, page 17-24. (2007)Target Acquisition with Force Feedback: The Effect of Different Forces on the User's Performance., , and . HAID, volume 5763 of Lecture Notes in Computer Science, page 11-20. Springer, (2009)