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CEO: A Triangulated Evaluation of a Modeling-Based CT-Infused CS Activity for Non-CS Middle Grade Students.

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Multimodal analysis of the implicit affective channel in computer-mediated textual communication., , , , and . ICMI, page 145-152. ACM, (2012)In Support of Pair Programming in the Introductory Computer Science Course., , , , and . Comput. Sci. Educ., 12 (3): 197-212 (2002)Integrating Real-Time Drawing and Writing Diagnostic Models: An Evidence-Centered Design Framework for Multimodal Science Assessment., , , , , and . ITS, volume 9684 of Lecture Notes in Computer Science, page 165-175. Springer, (2016)Predicting Challenge Outcomes for Students in a Digital Game for Learning Genetics., , , , , , , , , and . EDM (Workshops), volume 2592 of CEUR Workshop Proceedings, page 51-59. CEUR-WS.org, (2019)"I remember how to do it": exploring upper elementary students' collaborative regulation while pair programming using epistemic network analysis., , , and . Comput. Sci. Educ., 33 (3): 429-457 (July 2023)SKETCHMINER: Mining Learner-Generated Science Drawings with Topological Abstraction., , , and . EDM, page 288-291. International Educational Data Mining Society (IEDMS), (2014)It's Good to Explore: Investigating Silver Pathways and the Role of Frustration During Game-Based Learning., , , , , , , , , and 1 other author(s). AIED (Posters/Late Breaking Results/...), volume 1831 of Communications in Computer and Information Science, page 497-503. Springer, (2023)Investigating Student Interest and Engagement in Game-Based Learning Environments., , , , , , , , , and . AIED (1), volume 13355 of Lecture Notes in Computer Science, page 711-716. Springer, (2022)Collaborative Dialogue and Types of Conflict: An Analysis of Pair Programming Interactions between Upper Elementary Students., , , , , , and . SIGCSE, page 1184-1190. ACM, (2021)The relationship between task difficulty and emotion in online computer programming tutoring (abstract only)., , , , and . SIGCSE, page 721. ACM, (2014)