- C and C++
- Architecture, Design Patterns and Refactoring
- Skills & Tools
- Agile Software Development and Scrum
- Operating Systems and Networking
- Embedded Systems and Computer Architecture
- Version Control
- Robotics
- Mechanical Engineering
- JavaScript 4 Python Programmers
- AP CS Principles - Student Edition
- AP CSP - Teacher
- AP CSA Java Review
- C++ for Python Programmers
- Problem Solving with Algorithms and Data Structures using C++
- AP CS Awesome
- Foundations of Python Programming
- How to Think Like a Data Scientist
- Runestone Interactive Overview
- Java for Python Programmers
- Learn Computer Graphics using WebGL
- Runestone Interactive Overview
- Problem Solving with Algorithms and Data Structures
- Solución de problemas con algoritmos y estructuras de datos
- How to Think like a Computer Scientist: Interactive Edition
- Fundamentals of Web Programming
<p>Wowza! It’s been a while since Part 2, and so much has happened. I’m glad to be back, and I have some “unfinished business” I need to wrap up. Namely: Finish this blog series.</p>
Then try it out for yourself. Get awesome at algorithmic questions, or just see how you stack up. Free, fully anonymous mock interviews with engineers from Google, LinkedIn, and more.
- twitter.com/MacSlow
- OpenSource and computer-graphics geek. I like/ride motorcycles too! Ex-Canonical/Ubuntu, CTO & co-founder of spot-on, currently at Heindenhain Numeric B.V.
W. Lavrijsen, и A. Dutta. Proceedings of the 6th Workshop on Python for High-Performance and Scientific Computing, стр. 27--35. Piscataway, NJ, USA, IEEE Press, (2016)