A curated list of awesome Rust Swift iOS Android Python Java PHP Ruby C++ JavaScript .Net Nodejs Go Golang Linux React Vue frameworks, libraries, software and resourcese
In this post I will demonstrate SimpleITK, an abstraction layer over the ITK library, to segment/label the white and gray matter from an MRI dataset. I will start with an intro on what SimpleITK is, what it can do, and how to install it. The tutorial will include loading a DICOM file-series, image smoothing/denoising, region-growing…
an Open Source Probabilistic Information Retrieval library, a highly adaptable toolkit to allow developers to easily add advanced indexing and search facilities to their own applications.
a modern alternative to object middleware such as CORBA™ or COM/DCOM/COM+. Ice is easy to learn, yet provides a powerful network infrastructure for demanding technical applications.
a way of representing structural information as diagrams of abstract graphs and networks. Automatic graph drawing has many important applications in software engineering, database and web design, networking, and in visual interfaces for many other domains
a class library that provides some features that are usually common for object oriented programming languages like Java or Python, but not for C++ (mark-sweep garbage collector...)
provides free peer-reviewed portable C++ source libraries. The emphasis is on libraries which work well with the C++ Standard Library. The libraries are intended to be widely useful, and are in regular use by thousands of programmers across a broad spectr
open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer.
a 3D engine: a library of subroutines for 3D rendering and game development. The library is C++ with a set of Python bindings. Game development with Panda3D usually consists of writing a Python program that controls the the Panda3D library.
W. Lavrijsen, and A. Dutta. Proceedings of the 6th Workshop on Python for High-Performance and Scientific Computing, page 27--35. Piscataway, NJ, USA, IEEE Press, (2016)