Abstract
Many children have difficulty learning mathematical subjects and are not motivated to study mathematics. To make learning mathematics an enjoyable activity for children, this paper proposes the use of a certain model for designing multimedia mathematics learning environments. In this model, learning of mathematics is a dialectic process between challenge and knowledge building. One implementation of this model is presented, and the preliminary results of a study that was conducted using this implementation are presented. The results indicate that this model can help educators design learning environments which can be very effective in helping children learn and enjoy mathematics.
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