will check if your computer has the latest version of Java Runtime Environment (JRE) and allows you to remove all possible older versions, cleaning also the regestry.
an arcade action puzzle game where the objective is to get rid of all incoming balls by rearranging their order. Currently it includes 12 different levels and two modes of gameplay. The engine allows for easy custom level creation with unlimited number of paths, different speeds, ball-sizes, and rules.
combines threading and memory error checking into one powerful error checking tool. It helps increase the reliability, security, and accuracy of C/C++ applications from within Microsoft Visual Studio*. Intel Parallel Inspector uses dynamic instrumentation that requires no special test builds or compilers, so it’s easier to test code more often.
a C/C++ interpreter aimed at processing C/C++ scripts, written in ANSI C (about 80000 loc), is solid enough to interpret itself and let the interpreted version execute a program.
a common method of creating interactive content. It is slowly being outmoded by newer technologies, although it is still in very widespread use and is worth learning.
a flexible debugger for Linux applications written in C and C++, supports POSIX threads (pthreads), designed for user-space applications, works on the Intel x86 family and the x86_64 (AMD 64) platforms
a library of C++ classes and templates for high-performance numerical computation. PETE, which stands for "Portable Expression Template Engine", uses a technique called expression templates to eliminate data copying and the creation of temporary variables
Portable PRECISE tracing collector for C++ (as oposed to popular Hans Boehm CONSERVATIVE collector). It should not mess other data with collected pointers ! And thats a feat! Smieciuch defines smart pointer classes which behave like normal C/C++ pointers
JVM startup time was included in these results. That means even with JVM startup time, Java is still faster than C++ in many of these tests. With some tweaks and lots of resources.
Windows version of Unix dd command. Safe, effort-free backup for FAT, FAT32, NTFS, ext2, ext3 partitions. used to copy regions of raw device files, e.g. backing up the boot sector of a hard disk, or to read fixed amounts of data from special file
provides a method of storing a number of arbitrary settings in memory with an easy access interface, as well providing means for saving the information to and loading it from disk.
a robust, somewhat scalable, cross-platform client-server messaging system for dynamic distributed applications that runs under any POSIX-compliant operating system.
N. Josuttis. Addison-Wesley Longman Publishing Co., Inc., Boston, MA, USA, (1999)from Amazon.com :
"Programming with the C++ Standard Library can certainly be difficult, but Nicolai Josuttis's The C++ Standard Library provides one of the best available guides to using the built-in features of C++ effectively.
The C++ Standard Library provides plenty of default functionality in the form of the Standard Template Library (STL) for containers (like vectors and linked lists), as well as generic algorithms (which allow you to sort, search, and manipulate elements inside containers). The best thing about The C++ Standard Library is that it gives the reader a concise guide to working with these basic containers (from lists to sets and maps, with everything in between). Each container type is explained along with short code excerpts. Moreover, in a reference section, the author explores the connections between each container type, showing how they share similar methods. (Learn just a few methods and you can pretty much work with them all.)
In addition to STL, this book excels at providing a readable introduction to the generic algorithms (which can be used to sort, search, and otherwise manipulate STL containers). Other books either fold this material in with the explanation of containers or make it seem like an esoteric topic. The fact is, generic algorithms work with all the STL types, and by separating these algorithms out like this the reader can learn the rich array of algorithms available in today's standard C++. While this book concentrates on STL and algorithms, readers will still find great coverage on Standard Library string classes and streams (including a fine section on internationalization and locales).
For the beginning or intermediate C++ programmer, The C++ Standard Library can be a real timesaver. It arranges and explains the complexities of the C++ Standard Library and STL in a manageable format that's great as a reference and as an approach to programming. --Richard Dragan
Topics covered: history of C++ and the Standard Library, template basics, Big-O Notation, the std namespace, standard exceptions, allocators, standard library utilities, pairs and auto_ptr, numeric limits, the Standard Template Library (STL) basics, containers, iterators, algorithms, vectors, lists, deques, strings, sets, multisets, bitsets, maps, multimaps, stacks, queues, iterator adapters, function objects, element requirements, value and reference semantics, complex numbers, valarrays, stream classes, stream manipulators and formatting, file I/O, internationalization, and locales.
Book Info
Provides a set of common classes and interfaces that greatly extend the core C++ language. Provides comprehensive documentation of each library component, and offers clearly written explanations of complex concepts, describing the practical programming details needed for effective use, and gives examples of working code. DLC: C++ (Computer program language). ".
W. Lavrijsen, and A. Dutta. Proceedings of the 6th Workshop on Python for High-Performance and Scientific Computing, page 27--35. Piscataway, NJ, USA, IEEE Press, (2016)