to research and develop software that contributes to compelling and effective social interactions, with a focus on user-centered design processes and rapid prototyping.
W. Lau, K. Lee, and K. Leung. GECCO 2006: Proceedings of the 8th annual conference
on Genetic and evolutionary computation, 1, page 839--846. Seattle, Washington, USA, ACM Press, (8-12 July 2006)