Cosm is an integrated collection of extensions to Max/MSP/Jitter to assist the construction of navigable, sonified, complex virtual worlds, and has been designed to facilitate use in CAVE-like environments.
Open Design Alliance (ODA) — a member-driven, nonprofit organization of over 1,000 software developers in 40 countries — develops the Teigha® software development platform for CAD and other technical graphics applications.
ODA members obtain the Teigha software development platform for an annual membership fee. Combined with the ODA’s relationships with well-known third party component vendors, ODA members are able to quickly design, build, and deliver technical applications for their customers.
The Teigha software development platform is available on a large number of operating systems such as Microsoft® Windows®, Apple® Mac OS®, various Unix systems, and Linux. ODA members can use the C++, .NET, and ActiveX interfaces to develop their own applications. Teigha is able to exchange data through .dwg, .dgn, .stl and .pdf files.
OpenDX is a uniquely powerful, full-featured software package for the visualization of scientific, engineering and analytical data: Its open system design is built on a standard interface environments. And its sophisticated data model provides users with great flexibility in creating visualizations.
MeshLab is an open source, portable, and extensible system for the processing and editing of unstructured 3D triangular meshes. The system is aimed to help the processing of the typical not-so-small unstructured models arising in 3D scanning, providing a set of tools for editing, cleaning, healing, inspecting, rendering and converting this kind of meshes.
TG-Gallium3D is a hardware- and API- neutral intermediate format that will allow Tungsten Graphics to efficiently build graphics drivers to support a variety of hardware platforms for modern 3D APIs on various OS environments.
Indigo is a free, actively developed, physically-based unbiased render engine.
Employing advanced features such as Metropolis Light Transport, Spectral light calculus, a virtual camera model, physical sky and more, Indigo can achieve much more realistic results than traditional GI raytracers.
Indigo does not need any render parameters like GI samples, AO samples, AA samples, Soft shadows, etc, and complicated lightning setups to achieve realistic results.
Indigo is free for non- and commercial use, but as of writing is not open-source.
Espresso3D is a high performance real-time 3D engine for the Java(tm) programming language. E3D is not just a scene graph. It aims to be a complete solution for your application with OpenGL rendering, OpenAL audio, collision detection, input, and rendering support.
Espresso3D began as a free for non-commercial use library in October 2004. As of April 8, 2008 Espresso3D is available under the open source LGPL license.