Check out Arnold expert and 3D artist Lee Griggs' article + free downloadable content about a new technique he’s using to create visually interesting images with the Arnold 5 renderer in Maya
This tutorial aims to encourage creative coders to consider Blender as a platform for creating 3D artworks. Blender can be daunting to learn, so this primer is written for those who’ve tried their…
C. Weng, B. Curless, und I. Kemelmacher-Shlizerman. (2018)cite arxiv:1812.02246Comment: The project page is at https://grail.cs.washington.edu/projects/wakeup/, and the supplementary video is at https://youtu.be/G63goXc5MyU.
A. Ulusoy, A. Geiger, und M. Black. Proceedings of the 2015 International Conference on 3D Vision, Seite 10--18. Washington, DC, USA, IEEE Computer Society, (2015)
D. Borrmann, A. Nuechter, und T. Wiemann. 2018 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), Seite xxxv-xxxv. (Oktober 2018)
J. Solà, J. Deray, und D. Atchuthan. (2018)cite arxiv:1812.01537Comment: 17 pages, 12 figures, 7 boxed examples, 193 numbered equations. V2 add chapter with a application examples. V3 fix biblio error and remove the reference to a not-yet-published library in C++. V4 add again the reference to the C++ library "manif", which is made available with this version 4. V5 fix formulas (163) and (179). V6, V7 fix typos. V8 fix sign in eq 149.
K. Stelzner, K. Kersting, und A. Kosiorek. (2021)cite arxiv:2104.01148Comment: 15 pages, 3 figures. For project page with videos, see http://stelzner.github.io/obsurf/.