The OLC Quality Scorecard - Benchmarking Tools, Checklists, & Rubrics for Evaluating the Quality and Effectiveness of Online Learning Programs & Courses
Lesson Study Alliance is dedicated to enriching the professional lives of teachers and the academic lives of students by supporting the effective use of Lesson Study, especially in mathematics.
This section of the report describes the trends expected to have a significant impact on the ways in which colleges and universities approach their core mission of teaching, learning, and creative inquiry.
Short-Term—Driving technology adoption in higher education for the next one to two years
Redesigning Learning Spaces
Blended Learning Designs
Online education has been around for a while and perceptions of the quality of online education have lagged behind that of the traditional classroom. But that's suddenly changing with a growing number of examples where online is actually outperforming the classroom.
The eCraft2Learn project has researched, designed, piloted and validated an ecosystem based on digital fabrication and making technologies for creating computer-supported artefacts. The project aimed at reinforcing personalised learning and teaching in science, technology, engineering, arts and math (STEAM) education and to assist the development of 21st century skills that promote inclusion and employability for youth in the EU. The eCraft2Learn ecosystem supports both formal and informal learning by providing the appropriate digital fabrication.
he Design Initiatives team collaborates with partner school districts and community organizations, as well as with Mary Lou Fulton Teachers College students, faculty and staff, to develop innovative solutions to the “wicked” problems in education. To
achieve this, we use an intentional, collaborative, open-ended design process that values local context, diverse perspectives, intrapreneurial thinking and iterative testing of solutions.
“Everyone designs who devises courses of action aimed at changing existing situations into preferred ones.” — Herbert Simon
LSI provides standards-based, research-driven tools, technology, books, and professional development solutions for school improvement, school turnaround, school transformation, student-centered classrooms, observation and evaluation, curriculum, and leadership practices, resulting in rapid gains in student learning.
People in the tech world love to say that everybody should learn to code — and there are a lot of good reasons to pick up the trade: earn a higher salary, understand the implications of A.I. and…
IBM is transforming the learning experience with cognitive solutions that help educators gain insights into learning styles, preferences, and aptitude of every student.
Sana utilizes artificial intelligence to closely personalize content to the needs of each student. We offer real-time content recommendations for forward-thinking education companies around the world.
The Master’s Degree Programme in Education Entrepreneurship is offered by the Oulu University of Applied Sciences in Finland. The programme bridges the fields of education, entrepreneurship, design and innovation. It focuses on a hands-on approach to support new innovations in education such as building education technology startups or social impact initiatives, and leading innovation in educational organizations and companies. Participation in the program will support professionals to access opportunities and networks in the global education innovation community (pedagogical and business). The cohort is expected to be interdisciplinary and international with the program completed in a collaborative and working-life focused learning environment.
The degree is offered as a one-year, 60 ECTS credit blended learning experience (face-to-face and online) in English. In other words, it is expected that student's of this program will continue to work as professionals while completing the program.
The degree is targeted to individuals interested in moving more deeply into the global edtech industry and to gain the competencies and networks to develop education innovations within their workplaces anywhere around the world and in some cases to support their own startups. Participants are expected, but limited to, being educators, school administrators, trainers, professionals from technology, media or publishing companies, or existing entrepreneurs wishing to pivot towards Edtech.