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Comparing multiobjective evolutionary ensembles for minimizing type I and II errors for bankruptcy prediction., , , , , , , and . IEEE Congress on Evolutionary Computation, page 2902-2908. IEEE, (2008)Self-adaptive Gossip Policies for Distributed Population-based Algorithms, , , , , , and . CoRR, (2007)An experimental study of exhaustive solutions for the Mastermind puzzle, , , and . CoRR, (2012)Modelling a Human-Like Bot in a First Person Shooter Game., , , , and . Int. J. Creative Interfaces Comput. Graph., 6 (1): 21-37 (2015)Testing Hybrid Computational Intelligence Algorithms for General Game Playing., , , and . EvoApplications, volume 12104 of Lecture Notes in Computer Science, page 446-460. Springer, (2020)MUSES: a corporate user-centric system which applies computational intelligence methods., , , , , , , , and . SAC, page 1719-1723. ACM, (2014)Evolutionary FSM-Based Agents for Playing Super Mario Game., , , , , and . LION, volume 7997 of Lecture Notes in Computer Science, page 357-363. Springer, (2013)Pareto-based multi-colony multi-objective ant colony optimization algorithms: an island model proposal., , , and . Soft Comput., 17 (7): 1175-1207 (2013)Co-Evolutionary Optimization of Autonomous Agents in a Real-Time Strategy Game., , , , , and . EvoApplications, volume 8602 of Lecture Notes in Computer Science, page 374-385. Springer, (2014)FIFA World Cup 2010: A Network Analysis of the Champion Team Play, , , and . CoRR, (2011)