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On the Shoulder of the Giant: A Multi-Scale Mixed Reality Collaboration with 360 Video Sharing and Tangible Interaction., , , , , and . CHI, page 228. ACM, (2019)Challenges for Asynchronous Collaboration in Augmented Reality., , , , and . ISMAR Adjunct, page 31-35. IEEE Computer Society, (2016)Validating Constraint Driven Design Techniques in Spatial Augmented Reality., and . AUIC, volume 139 of CRPIT, page 63-72. Australian Computer Society, (2013)Cognitive Cost of Using Augmented Reality Displays., , , , , , , , , and 1 other author(s). IEEE Trans. Vis. Comput. Graph., 23 (11): 2378-2388 (2017)Surrogate-Aloud: A Human Surrogate Method for Remote Usability Evaluation and Ideation in Virtual Reality., , and . CHI Extended Abstracts, page 424:1-424:7. ACM, (2021)Modeling Temporal Target Selection: A Perspective from Its Spatial Correspondence., , , , , and . CHI, page 577:1-577:14. ACM, (2023)Performance improvement using data tags for handheld spatial augmented reality., , , and . VRST, page 161-165. ACM, (2014)Movement Guidance using a Mixed Reality Mirror., , , , and . Conference on Designing Interactive Systems, page 821-834. ACM, (2022)Knock the Reality: Virtual Interface Registration in Mixed Reality., , , , , and . VRW, page 615-616. IEEE, (2023)Improving procedural task performance with Augmented Reality annotations., , and . ISMAR, page 39-48. IEEE Computer Society, (2013)