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Другие публикации лиц с тем же именем

Haptic Interactions for Extended Reality., , , , и . CoRR, (2022)A Haptic-enabled, Distributed and Networked Immersive System for Multi-User Collaborative Virtual Reality., , , , и . IXR@MM, стр. 11-19. ACM, (2023)Clustering-Based Psychometric No-Reference Quality Model for Point Cloud Video., , , и . ICIP, стр. 1866-1870. IEEE, (2022)A Platform for Subjective Quality Assessment in Mixed Reality Environments., , , , , , , и . QoMEX, стр. 131-134. IEEE, (2023)Collaborative Cooking in VR: Effects of Network Distortion in Multi-User Virtual Environments., , , , , , и . MMSys, стр. 509-515. ACM, (2024)Haptic Interactions for Extended Reality., , , , и . ICCE, стр. 1-6. IEEE, (2023)Are we ready for Haptic Interactivity in VR? An Experimental Comparison of Different Interaction Methods in Virtual Reality Training., , , , и . QoMEX, стр. 294-299. IEEE, (2023)A low-complexity psychometric curve-fitting approach for the objective quality assessment of streamed game videos., , , , и . Signal Process. Image Commun., (2020)Impact of Quality and Distance on the Perception of Point Clouds in Mixed Reality., , , , , , , и . QoMEX, стр. 87-90. IEEE, (2023)Immersive and Interactive Subjective Quality Assessment of Dynamic Volumetric Meshes., , , , , и . QoMEX, стр. 141-146. IEEE, (2023)