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A Comparison of BPMN and UML 2.0 Activity Diagrams., , , , , и . SBQS, стр. 1-12. SBC, (2008)Using UML Stereotypes to Support the Requirement Engineering: A Case Study., , , и . ICCSA (4), том 7336 из Lecture Notes in Computer Science, стр. 51-66. Springer, (2012)An educational simulation model derived from academic and industrial experiences., , и . FIE, стр. 691-697. IEEE Computer Society, (2013)The Issues of Solving Staffing and Scheduling Problems in Software Development Projects., , и . COMPSAC, стр. 1-10. IEEE Computer Society, (2014)ReMoFP: A Tool for Counting Function Points from UML Requirement Models., , , , , и . Adv. Softw. Eng., (2011)Uma Experiência de Melhoria de Processo utilizando a Análise Causal de Defeitos., , , , и . SBQS, стр. 389-396. SBC, (2008)FASENG: A framework for development of Software Engineering simulation games., , , и . FIE, стр. 1-6. IEEE Computer Society, (2012)Evaluating software engineering simulation games: The UGALCO framework., , и . FIE, стр. 1-9. IEEE Computer Society, (2014)An Experience with Software Engineering Education Using a Software Process Improvement Game., , и . HEFA, том 832 из Communications in Computer and Information Science, стр. 157-173. Springer, (2017)Challenges and issues in the development of a Software Engineering simulation game., , , и . FIE, стр. 1-6. IEEE Computer Society, (2012)