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Practical design and implementation of a cave system - high quality four walls cave howto.

, , , and . GRAPP (AS/IE), page 129-136. INSTICC - Institute for Systems and Technologies of Information, Control and Communication, (2007)

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The benefits of third-person perspective in virtual and augmented reality?, , and . VRST, page 27-30. ACM, (2006)A framework for rapid evaluation of prototypes with augmented reality., , , and . VRST, page 61-66. ACM, (2000)A versatile navigation interface for virtual humans in collaborative virtual environments., , , and . VRST, page 45-49. ACM, (1997)Crowdbrush: interactive authoring of real-time crowd scenes., , and . Symposium on Computer Animation, page 243-252. The Eurographics Association, (2004)WAPA: A Wearable Framework for Aerobatic Pilot Aid., , and . 3DPH, volume 5903 of Lecture Notes in Computer Science, page 150-158. Springer, (2009)A Simple But Effective Method to Incorporate Trusted Neighbors in Recommender Systems., , and . UMAP, volume 7379 of Lecture Notes in Computer Science, page 114-125. Springer, (2012)Tangible Drag-and-Drop: Transferring Digital Content with a Remote Control., , and . Edutainment, volume 5670 of Lecture Notes in Computer Science, page 306-315. Springer, (2009)Reflex Movements for a Virtual Human: A Biology Inspired Approach., , and . SETN, volume 3025 of Lecture Notes in Computer Science, page 525-534. Springer, (2004)Multimodal Authoring Tool for Populating a Database of Emotional Reactive Animations., , , and . MLMI, volume 3869 of Lecture Notes in Computer Science, page 206-217. Springer, (2005)Modeling of contact deformations between a synthetic human and its environment., , and . Comput. Aided Des., 23 (7): 514-520 (1991)