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A Design Approach to Decentralized Interactive Environments.

, , and . INTETAIN, volume 9 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 56-67. Springer, (2009)

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A Design Approach to Decentralized Interactive Environments., , and . INTETAIN, volume 9 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 56-67. Springer, (2009)About Experience and Emergence - A Framework for Decentralized Interactive Play Environments., , , , , , and . INTETAIN, volume 124 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 104-113. Springer, (2013)ZooMor: Three Stages of Play for a Sleeping Creature., , and . Advances in Computer Entertainment, volume 8253 of Lecture Notes in Computer Science, page 646-648. Springer, (2013)The introduction of IMO, an integrated model for designing for open-ended play., , , and . Entertain. Comput., (2016)GlowSteps - A Decentralized Interactive Play Environment for Open-Ended Play., , , , , and . Advances in Computer Entertainment, volume 8253 of Lecture Notes in Computer Science, page 528-531. Springer, (2013)Guidelines to Design Interactive Open-ended Play Installations for Children Placed in a Free Play Environment., , , and . DiGRA Conference, Digital Games Research Association, (2011)First International Workshop on Ambient Gaming (AmGam'11)., , , and . AmI, volume 7040 of Lecture Notes in Computer Science, page 374-375. Springer, (2011)The richness of open-ended play: Rules, feedback and adaptation mechanisms in intelligent play environments., , and . INTETAIN, page 125-133. IEEE, (2015)i-PE: A Decentralized Approach for Designing Adaptive and Persuasive Intelligent Play Environments., , , , , and . AmI Workshops, volume 277 of Communications in Computer and Information Science, page 238-244. Springer, (2011)Investigating Perspectives on Play: The Lenses of Play Tool., , , , , and . CHI PLAY, page 469-474. ACM, (2015)