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Socially grounded game strategy enhances bonding and perceived smartness of a humanoid robot., , , , and . Connect. Sci., 30 (1): 81-98 (2018)Designing and Evaluating Iconic Gestures for Child-Robot Second Language Learning., , , , , , , , and . Interact. Comput., 33 (6): 596-626 (2021)The Effect of Gender on Perceived Anthropomorphism and Intentional Acceptance of a Storytelling Robot., , and . HRI (Companion), page 495-499. ACM, (2023)Second Language Tutoring Using Social Robots: A Large-Scale Study., , , , , , , , , and 13 other author(s). HRI, page 497-505. IEEE, (2019)The Effects of Feedback on Children's Engagement and Learning Outcomes in Robot-Assisted Second Language Learning., , and . Frontiers Robotics AI, (2020)Individual Differences in Children's (Language) Learning Skills Moderate Effects of Robot-Assisted Second Language Learning., , , , , , , , , and . Frontiers Robotics AI, (2021)Engagement in longitudinal child-robot language learning interactions: Disentangling robot and task engagement., , , , , , , and . Int. J. Child Comput. Interact., (2022)When Preschoolers Interact with an Educational Robot, Does Robot Feedback Influence Engagement?, , and . Multimodal Technol. Interact., 5 (12): 77 (2021)Back to School - Sustaining Recurring Child-Robot Educational Interactions After a Long Break., , , , , , , and . HRI, page 433-442. ACM, (2024)Personalizing Educational Game Play with a Robot Partner., , , , , , , , and . RiE, volume 457 of Advances in Intelligent Systems and Computing, page 259-270. (2016)