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Intelligent Tutoring Design Alternatives in a Serious Game., , and . HCI (32), volume 11597 of Lecture Notes in Computer Science, page 151-165. Springer, (2019)The effectiveness of intelligent tutoring on training in a video game., , , , , , and . IGIC, page 267-274. IEEE, (2013)The Tracer Method: The Dynamic Duo Combining Cognitive Task Analysis and Eye Tracking., , and . CHI PLAY (Companion), page 585-593. ACM, (2018)Improving Safety At Highway-Rail Grade Crossings Using In-Vehicle Auditory Alerts., , , , , and . AutomotiveUI (Adjunct Proceedings), page 346-347. ACM, (2023)Roller Coaster Park Manager by Day Problem Solver by Night: Effect of Video Game Play on Problem Solving., and . CHI PLAY (Companion), page 277-282. ACM, (2017)Understanding Game Roles and Strategy Using a Mixed Methods Approach., and . ETRA Short Papers, page 4:1-4:5. ACM, (2021)Adaptive Collaborative Intelligence: Key Strategies for Sensemaking in the Wild.. HCI (42), volume 13096 of Lecture Notes in Computer Science, page 121-129. Springer, (2021)Is more information better? Examining the effects of visual and cognitive fidelity on learning in a serious video game., , , , , , , , , and 2 other author(s). GEM, page 1-6. IEEE, (2014)Video Matters! When Communication Ability is Stressed, Video Helps., , , and . CHI Extended Abstracts, page 315-316. ACM, (1997)Adaptive Instruction: A Case Study of Gamified Practice and Testing in a Large Introductory Psychology Course.. HCI (42), volume 13517 of Lecture Notes in Computer Science, page 455-467. Springer, (2022)