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Sharing Authoring with Algorithms: Procedural Generation of Satellite Sentences in Text-based Interactive Stories.

. PCG@FDG, page 14:1-14:4. ACM, (2012)

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Ice-Bound: Combining richly-realized story with expressive gameplay., , , and . FDG, Society for the Advancement of the Science of Digital Games, (2014)Author assistance visualizations for Ice-Bound, a combinatorial narrative., , , , and . FDG, Society for the Advancement of the Science of Digital Games, (2014)Sharing Authoring with Algorithms: Procedural Generation of Satellite Sentences in Text-based Interactive Stories.. PCG@FDG, page 14:1-14:4. ACM, (2012)Creating "maybe make some change".. Creativity & Cognition, page 427-428. ACM, (2011)Social Story Worlds With Comme il Faut., , , , , and . IEEE Trans. Comput. Intell. AI Games, 6 (2): 97-112 (2014)Changeful Tales: Design-Driven Approaches Toward More Expressive Storygames.. University of California, Santa Cruz, USA, (2017)SpyFeet: an exercise RPG., , , , , , , , , and . FDG, page 310-312. ACM, (2011)Playable Experiences at AIIDE 2018., , , , , , , , , and 5 other author(s). AIIDE, page 275-281. AAAI Press, (2018)The Scored Rule Engine: Next-Generation Social Physics., , , , and . FDG, Society for the Advancement of the Science of Digital Games, (2015)Prom week., , , , , and . FDG, page 235-237. ACM, (2012)