Author of the publication

The Design of a Flexible Hypermedia System.

, , , and . Building University Electronic Educational Environments, volume 166 of IFIP Conference Proceedings, page 51-66. Kluwer, (1999)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

The Design of a Flexible Hypermedia System., , , and . Building University Electronic Educational Environments, volume 166 of IFIP Conference Proceedings, page 51-66. Kluwer, (1999)Information overload in the information age., , and . Innovative Adult Learning with Innovative Technologies, volume A-61 of IFIP Transactions, page 17-30. Elsevier, (1995)Game Learning Analytics:: Blending Visual and Data Mining Techniques to Improve Serious Games and to Better Understand Player Learning., , , , and . J. Learn. Anal., 9 (3): 32-49 (December 2022)Improving Teacher Game Learning Analytics Dashboards through ad-hoc Development., , , , , and . J. Univers. Comput. Sci., 25 (12): 1507-1530 (2019)Improving evidence-based assessment of players using serious games., , , and . Telematics Informatics, (2021)A Content-Centric Development Process Model., , , and . Computer, 41 (3): 24-30 (2008)Language-Driven, Technology-Enhanced Instructional Systems Design., , and . EC-TEL, volume 5794 of Lecture Notes in Computer Science, page 725-731. Springer, (2009)Re-Telling History: A Web-based Educational Videogame for Teaching History., , , and . STEG@ICWL, volume 498 of CEUR Workshop Proceedings, CEUR-WS.org, (2009)Stanislavky's System as a Game Design Method: A Case Study., , and . DiGRA Conference, Digital Games Research Association, (2013)Preliminary evaluation of three eyes-free interfaces for point-and-click computer games., , , , , and . ASSETS, page 265-266. ACM, (2012)