Discover the cutting-edge world of augmented reality with Apple Vision Pro. This powerful tool combines advanced technology with Apple's innovative vision to unlock a new level of interactive experiences. Explore the possibilities today
The most incredible STEM learning experiences, now within reach. We build educational labs that harness augmented reality to engage learners like never before.
What Georeader™ app does is it combines GPS location technology on your phone to points that have associated text with them (we call it a Talking Point™), uses the phone’s text to speech capability which will allow you to hear what is written, and construct your own Talking Point™ to share with others. GeoReader™ let's you know what's interesting around every turn ...
ARLearn is a toolkit for mobile field trips and (serious) games. The ANDROID app is already for some weeks available via Google Play. It has been successfully piloted with cultural science students in Florence and an ARLearn security simulation has been organised with employees of UNHCR.
TaleBlazer is a new rich Internet application from MIT's STEP lab to author smartphone location-based augmented reality (AR) games. Announced during summer '11 and demo'ed for the first time at CSCL in Hong Kong, it will break new ground in location-based AR game building. Features will include:
Visual blocks-based scripting - prevents syntax errors, while enabling programming of rich interactivity.
Interactive data layers and sampling - create models for player exploration and discovery of thought provoking scientific topics.
Conditional dialog creator - interact with characters in new ways; no more single-track conversations
No local installation - the TaleBlazer Game Maker will be entirely web-based for easier implementation in schools and elsewhere
Save to cloud, download to smartphone - logon with your account, and have instant access to games from any computer attached to the Internet, then play from any iOS or Android smartphone with GPS.
ARLearn is a tool suite for educators and learners supporting different phases and activities during a field trip. Learners can use the ARLearn app to explore and annotate the real world, while teacher can monitor their progress in real time.
The ARLearn platform is intended for teachers that organize a field trip, but can support other serious game scenarios as well. For instance, professionals could use the app when inspecting a site a make notes that are synchronised with their current location. With a web based authoring tool, teachers can add assignments or information to a map.
As we aimed to lower the threshold for (re)using the application, we decided to build on a cloud computing infrastructure. As a result, teachers don’t need to set up a server for using the tool, neither do they need to rely on the infrastructure of the Open University of the Netherlands.
Wikitude the company behind the smartphone app Wikitude World Browser - powered by ARchitect Engine and available as Augmented Reality SDK for other apps
E eine neue Partnerschaft mit Vuzix ins Leben gerufen hat. Dabei soll die Augmented Reality (AR) Brille mit Vuzix STAR Serie optischer durch AR Videobrille zu sehen sein. Das System basiert auf der Cloud Technologie wo dienste verbindet und nutzt die Kameras und Displays gebaute STAR Technologie, um diese Daten mit der realen Welt zu verbinden. Anwendungen können zum Beispiel die Gesichtserkennung nutzen, um Twitter oder Facebook-Nutzern sofort eine Verbindung mit ihren Twitter-Namen unter der Anwendung der Gesichts erkennung ermöglicht während der Verwendung. Die Brille fungiert als eine natürliche Schnittstelle. NEC BIGLOBE erwartet neue Anwendungen im bereichen des Sports bis Hobbys, wie Skifahren, Snowboarden, Wandern und Angeln. Angeschlossen mit cloud können diese Aktivitäten verbessert werden, zum Beispiel, indem die Benutzer Fisch-und Fangtechniken direkt am Fluss, auf einer Anzeige direkt identifizieren können oder es wird angezeigt, wo sich die Freunde beim Skifahren gerade aufhalten. dies geschieht indem zugeordnete
AppFurnace provides everything you need to transform your cool designs into hot apps!
You get your own set of online, logically designed tools that will inspire you to design, build, test, publish and track mobile apps yourself.
We host all of your work and when you are ready to publish we provide you with a fully packaged app for you to submit to the App Stores. (Apple App Store now, Android coming soon).
Use pictures to search the web.
A picture is worth a thousand words. No need to type your search anymore. Just take a picture.
Find out what businesses are nearby.Just point your phone at a store.
This is just the beginning - it's not quite perfect yet.Works well for some things, but not for all.
Your pictures, your control. Turn on 'visual search history' to view or share your pictures at any time. Turn it off to discard them once the search is done.
S. von Mammen, H. Hamann, and M. Heider. Proceedings of the 22Nd ACM Conference on Virtual Reality Software and Technology, page 139--142. New York, NY, USA, ACM, (2016)
T. Stütz, R. Dinic, M. Domhardt, and S. Ginzinger. International Symposium on Mixed and Augmented reality -- Media, Arts, Social Science, Humanities and Design (ISMAR-MASH’D, München 2014), page 375-376. Piscataway, IEEE, (2014)
H. Seichter, J. Grubert, and T. Langlotz. Proceedings of the 15th international conference on Human-computer interaction with mobile devices and services - MobileHCI \textquotesingle13, page 616-621. ACM Press, (2013)
J. Johnson, E. Schmitz, R. Venktesh, and N. Weibel. Proceedings of the 2019 CHI Conference Extended Abstracts on Human Factors in Computing Systems, New York, NY, USA, ACM, (2019)Poster.
D. Gasques, J. Johnson, T. Sharkey, and N. Weibel. Proceedings of the 2019 CHI Conference Extended Abstracts on Human Factors in Computing Systems, New York, NY, USA, ACM, (2019)Poster.