The EDRL research group works around a theoretical strain (embodied cognition), a methodological line (design-based research), and a disciplinary emphasis (mathematics). Thus, the laboratory hosts the full cycle of design-research projects that are geared to contribute to theory and practice of multi-modal mathematical learning and reasoning as well as to design theory.
Rhizome.org is an online platform for the global new media art community. Our programs support the creation, presentation, discussion and preservation of contemporary art that uses new technologies in significant ways. We foster innovation and inclusivene
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1056 - 1066(2009)Including the Special Issue: Design Patterns for Augmenting E-Learning Experiences.
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665 - 691(2003)From Computer Artefact to Instrument for Mediated Activity.Part 1 Organizational Issues.
C. Alexander. Harvard University Press, (June 1964)design is - "The process of inventing physical things which display new physical order, organizatio, form, in response to function" (p 1)
"To match the growing complexity of problems, there is a growing body of information and specialist experience. Th.