The University of Oregon's campus planning policies and procedures are laid out in the Campus Plan Fourth Edition 2019, its amendments, and other associated documents.
This section of the report describes the trends expected to have a significant impact on the ways in which colleges and universities approach their core mission of teaching, learning, and creative inquiry.
Short-Term—Driving technology adoption in higher education for the next one to two years
Redesigning Learning Spaces
Blended Learning Designs
What is LDT? The Learning, Design & Technology Program prepares professionals to design and evaluate educationally informed and empirically grounded learning environments, products, and programs that effectively employ emergent technologies in a variety of settings. Program Overview
he Design Initiatives team collaborates with partner school districts and community organizations, as well as with Mary Lou Fulton Teachers College students, faculty and staff, to develop innovative solutions to the “wicked” problems in education. To
achieve this, we use an intentional, collaborative, open-ended design process that values local context, diverse perspectives, intrapreneurial thinking and iterative testing of solutions.
“Everyone designs who devises courses of action aimed at changing existing situations into preferred ones.” — Herbert Simon
S. Warburton, and Y. Mor. EuroPLoP'22: 27th European Conference on Pattern Languages of Programs, New York, NY, United States, Association for Computing Machinery, (2022)