Author of the publication

Mini-games for entrepreneurship in construction: instructional design and effects of the TYCON game.

, , and . Interact. Learn. Environ., 31 (8): 5059-5077 (November 2023)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Serious game in introductory psychology for professional awareness: Optimal learner control and authenticity., , , , and . Br. J. Educ. Technol., 52 (1): 125-141 (2021)Developing Scenario-based Serious Games for Complex Cognitive Skills Acquisition: Design, Development and Evaluation of the EMERGO Platform., , , and . J. Univers. Comput. Sci., 20 (4): 561-582 (2014)Espace. A student peer-feedback tool enhances the educational quality of assignments without overburdening faculty or adding administrative costs, , , , , , , , , and . EDUCAUSE Quarterly Magazine, (2007)Exploring Architectures for Fast and Easy Development of Immersive Learning Scenarios, , and . Presentation at Online Educa 2009, (December 2008)Mini-games for entrepreneurship in construction: instructional design and effects of the TYCON game., , and . Interact. Learn. Environ., 31 (8): 5059-5077 (November 2023)Gamebrics: Integrating Analytical Rubrics into Serious Games to Teach Analytical Skills., , , , , , , , , and . CSEDU (2), page 403-409. SCITEPRESS, (2023)Structuring Collaboration Scripts: Optimizing Online Group Work on Classroom Dilemmas in Teacher Education., , , , and . CSEDU (Selected Papers), volume 510 of Communications in Computer and Information Science, page 291-304. Springer, (2014)Collaboration scripts for mastership skills: online game about classroom dilemmas in teacher education., , , , and . Interact. Learn. Environ., 23 (6): 670-682 (2015)Widget, Widget on the Wall, Am I Performing Well at All?, , , , , and . IEEE Trans. Learn. Technol., 10 (1): 42-52 (2017)