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Let's play chinese characters: mobile learning approaches via culturally inspired group games.

, , , , , , , , and . CHI, page 1603-1612. ACM, (2010)

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CourseMIRROR: Enhancing Large Classroom Instructor-Student Interactions via Mobile Interfaces and Natural Language Processing., , , , and . CHI Extended Abstracts, page 1473-1478. ACM, (2015)A novel ILP framework for summarizing content with high lexical variety., , , and . Nat. Lang. Eng., 24 (6): 887-920 (2018)Summarizing Student Responses to Reflection Prompts., and . EMNLP, page 1955-1960. The Association for Computational Linguistics, (2015)Multilingual Disambiguation of Named Entities Using Linked Data., , , and . ISWC (Posters & Demos), volume 1272 of CEUR Workshop Proceedings, page 101-104. CEUR-WS.org, (2014)An Empirical Study of Automatic Chinese Word Segmentation for Spoken Language Understanding and Named Entity Recognition., and . HLT-NAACL, page 238-248. The Association for Computational Linguistics, (2016)Let's play chinese characters: mobile learning approaches via culturally inspired group games., , , , , , , , and . CHI, page 1603-1612. ACM, (2010)Automatic Summarization of Student Course Feedback., , , and . CoRR, (2018)An Improved Phrase-based Approach to Annotating and Summarizing Student Course Responses., , and . COLING, page 53-63. ACL, (2016)Mastery Learning of Second Language through Asynchronous Modeling of Native Speakers in a Collaborative Mobile Game., , and . CHI, page 4887-4898. ACM, (2017)Reducing Annotation Effort on Unbalanced Corpus based on Cost Matrix., , and . HLT-NAACL, page 8-15. The Association for Computational Linguistics, (2013)