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Game learning analytics: The case of online educational escape rooms., , , and . FLAIEC, volume 3383 of CEUR Workshop Proceedings, page 121-122. CEUR-WS.org, (2022)Enhanced recommendations for e-Learning authoring tools based on a proactive context-aware recommender., , , and . FIE, page 1393-1395. IEEE Computer Society, (2013)Enhancing Web-Based Learning Resources With Existing and Custom Quizzes Through an Authoring Tool., , and . Rev. Iberoam. de Tecnol. del Aprendiz., 10 (4): 215-222 (2015)Enhancing web-based learning resources with quizzes through an authoring tool and an audience response system., , and . FIE, page 1-8. IEEE Computer Society, (2014)Towards a Learning Object pedagogical quality metric based on the LORI evaluation model., , and . FIE, page 1-8. IEEE Computer Society, (2014)The Temporal Dynamics of Procrastination and its Impact on Academic Performance: The Case of a Task-oriented Programming Course., , , and . SAC, page 48-55. ACM, (2024)An autonomous low-cost studio to record production-ready instructional videos., , , , , and . Multim. Tools Appl., 83 (28): 71951-71971 (August 2024)Ediphy: A modular and extensible open-source web authoring tool for the creation of interactive learning resources., , , , , and . Intelligent Environments, page 115-121. IEEE, (2020)Work in progress - Exploiting videoconferencing possibilities to promote the European convergence process., , and . FIE, page S1. IEEE Computer Society, (2011)An online e-Learning authoring tool to create interactive multi-device learning objects using e-Infrastructure resources., , , and . FIE, page 1914-1920. IEEE Computer Society, (2013)