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Effects of Nonverbal Communication of Virtual Agents on Social Pressure and Encouragement in VR

, , and . Proceedings of the 31st IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VR '24), IEEE, (2024)

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Virtual reality in medical emergencies training: benefits, perceived stress, and learning success, , , , , , , and . Multimedia Systems, (2023)Classroom management competency enhancement for student teachers using a fully immersive virtual classroom, , , , , and . Computers & Education, (2022)An Approach to Investigate an Influence of Visual Angle Size on Emotional Activation During a Decision-Making Task., , , and . HCI (17), volume 14027 of Lecture Notes in Computer Science, page 649-664. Springer, (2023)Fly My Little Dragon: Using AR to Learn Geometry., , , , and . CoG, page 528-531. IEEE, (2022)Visualisation methods for patient monitoring in anaesthetic procedures using augmented reality., , , and . VRST, page 106:1-106:3. ACM, (2021)Effectivity of Affine Transformation Knowledge Training Using Game Mechanics., and . VS-GAMES, page 1-8. IEEE Computer Society, (2018)Superfrog: Comparing Learning Outcomes and Potentials of a Worksheet, Smartphone, and Tangible AR Learning Environment., , , and . iLRN, volume 1904 of Communications in Computer and Information Science, page 343-364. Springer, (2023)Effects of VE Transition Techniques on Presence, IVBO, Efficiency, and Naturalness, , and . Proceedings of the 6th Symposium on Spatial User Interaction (SUI '18), page 89-99. Berlin, Germany, ACM, (October 2018)Mutual Benefits: Interdisciplinary Education of Pre-Service Teachers and HCI Students in VR/AR Learning Environment Design, , , and . Frontiers in Education, (2021)Effects of Nonverbal Communication of Virtual Agents on Social Pressure and Encouragement in VR, , and . Proceedings of the 31st IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VR '24), IEEE, (2024)