Welcome to RezEd (BETA), an online hub providing practitioners using virtual worlds with access to the highest quality resources and research in the field to establish a strong network of those using virtual worlds for learning.
Don’t kid yourself. Online games, once the province of the young, could soon change the way your association delivers education and certification programs. In this interview, two virtual characters explore the potential of gaming for associations...Or!
Don’t kid yourself. Online games, once the province of the young, could soon change the way your association delivers education and certification programs. In this interview, two virtual characters explore the potential of gaming for associations...Or!
K. Kalyvioti, and T. Mikropoulos. Procedia Computer Science, 14 (0):
410 - 418(2012)Proceedings of the 4th International Conference on Software Development for Enhancing Accessibility and Fighting Info-exclusion (DSAI 2012).
D. Jones. Proceedings of the Researching Learning in Immersive Virtual Environments Conference, (2011)Proceedings of the Researching Learning in Immersive Virtual Environments Conference, 21-22 September 2011, The Open University, UK (ISBN 978-1-78007-320-0).
R. Davoli. ITiCSE '04: Proceedings of the 9th annual SIGCSE conference on Innovation
and technology in computer science education, page 112--116. New York, NY, USA, ACM, (2004)
W. Bullers, S. Burd, and A. Seazzu. SIGCSE '06: Proceedings of the 37th SIGCSE technical symposium on
Computer science education, page 102--106. New York, NY, USA, ACM, (2006)