The team found that students remembered the pairs much better when they first tried to retrieve the answer before it was shown to them. In a way this pretesting effect is counterintuitive: Studying a pair for 13 seconds produces worse recall than studying the pair for 5 seconds, if students in the latter condition spent the previous 8 seconds trying to retrieve or guess the answer. But the effect averaged about 10 percent better recall, and occurred both immediately after study and after a delay averaging 38 hours.
PlayReal is a massive multiplayer online and offline game (MMOOG). The first of its kind, and with just as unique a goal. To help create solutions for a sustainable planet.
How? By helping young gamers think in that direction while using their typical digital skills. And then translate that to the outside world. By doing so on a global scale we aim for the new generations to come up with new solutions. Both online and offline.
One of the first, lame criticisms of Apple's iPad was that it would only be useful for consuming content, not creating it.
Wrong!
Sure, the iPad is great for reading web pages and watching videos. But it has also become a very potent, very cool device for being creative.
Its creative use cases range from a DJ kit -- that's iPad DJ Rana Sobhany pictured -- to a tool for making amazing illustrations and music.
And app developers and artists are creating new uses all the time. Let us know if we've missed something cool.
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