Free Courses, Lecture Notes, Syllabus, Tutorials, Audio & Video from MIT professors. All Free. No registration. Including Electrical Engineering and Computer Science courses
a series of learning activities that reveals a little-known secret: computer science isn't really about computers at all. Unplugged teaches principles of computer science through games and puzzles.
Invent Your Own Computer Games with Python is a free ebook programming tutorial for the Python programming language. Learn how to program by making fun games!
A. Luxton-Reilly. Proceedings of the 2016 ACM Conference on Innovation and Technology in Computer Science Education, page 284--289. New York, NY, USA, ACM, (2016)
P. Frison. Proceedings of the 2014 Conference on Innovation &\#38; Technology in Computer Science Education, page 334--334. New York, NY, USA, ACM, (2014)
S. Rodger, M. Bashford, L. Dyck, J. Hayes, L. Liang, D. Nelson, and H. Qin. ITiCSE '10: Proceedings of the fifteenth annual conference on Innovation and technology in computer science education, page 234--238. New York, NY, USA, ACM, (2010)
L. Rich, H. Perry, and M. Guzdial. SIGCSE '04: Proceedings of the 35th SIGCSE technical symposium on Computer science education, page 190--194. New York, NY, USA, ACM, (2004)
B. Simon, P. Kinnunen, L. Porter, and D. Zazkis. ITiCSE '10: Proceedings of the fifteenth annual conference on Innovation and technology in computer science education, page 214--218. New York, NY, USA, ACM, (2010)
K. Sung, M. Panitz, S. Wallace, R. Anderson, and J. Nordlinger. SIGCSE '08: Proceedings of the 39th SIGCSE technical symposium on Computer science education, page 300--304. New York, NY, USA, ACM, (2008)
A. Sánchez-Ru\'ız, and L. Jamba. ACM-SE 46: Proceedings of the 46th Annual Southeast Regional Conference on XX, page 24--29. New York, NY, USA, ACM, (2008)
R. Garlick, and E. Cankaya. ITiCSE '10: Proceedings of the fifteenth annual conference on Innovation and technology in computer science education, page 165--168. New York, NY, USA, ACM, (2010)
A. McAndrew, and A. Venables. SIGCSE '05: Proceedings of the 36th SIGCSE technical symposium on Computer science education, page 337--341. New York, NY, USA, ACM, (2005)- Kuvaprosessoinnin osa-alueita opetettiin yläkoululaisille: kvantisointi, kohinanpoisto, yms.
- Oppilaat tyytyväisiä
- Ei syytä miksei voisi opettaa jo ennen undergraduate/post-graduate tasoa.
E. Sweedyk, M. deLaet, M. Slattery, and J. Kuffner. SIGCSE '05: Proceedings of the 36th SIGCSE technical symposium on Computer science education, page 256--257. New York, NY, USA, ACM, (2005)
J. Bayliss, and S. Strout. SIGCSE '06: Proceedings of the 37th SIGCSE technical symposium on Computer science education, page 500--504. New York, NY, USA, ACM, (2006)- CS1 peliteemalla 10 viikon kesäkurssina
- Peliteema näkyi sekä luennossa, että demoissa
- Opiskelijat eivät saaneet suoraan kredittiä kurssista
- Opiskelijat menestyivät paremmin, eivät kokeneet vaivautumista parempien opiskelijoiden takia (lienee osittain etämuotoisen kurssin ansiota), hieman pienempi keskeyttämisprosentti
- Naisia 2 kpl 48:sta aloittaneesta. 4 ei koskaan aloittanutkaan, 3 keskeytti kesätöiden takia, 1 sairastui vakavasti, 3 lopetti muuten vaan.
- Kurssia mitattiin tasokokeella sekä opiskelijoiden mielipiteiden mittauksella.
M. Masuch, and L. Nacke. International Conference on Computer Games: Artificial Intelligence, Design and Education, page 347--351. Reading, UK, University of Wolverhampton UK, (November 2004)