When designing Learning Analytics tools, we need to hear from the people who will use them. Co-Design is a way to make educator and learner voices heard.
New piece based on Shibani’s PhD work on writing analytics, and the perspective of the educators in adopting and adapting a writing analytics technology and learning design to their contexts.
Through ePals your students can create an email account which is easy and safe to use. Your students can write to another student in the world. There is a section caleed, I think it is very cool! Under the "challenges" tab you can choose the Smithsonian Spark!Lab Invent It Challenge. The students are expected to address a real world problem, research a solution, test possible solutions, and create an invention to improve the real world obstacle. Students really experience something very special.
"Design Thinking is a mindset. Design Thinking is the confidence that everyone can be part of creating a more desirable future, and a process to take action when faced with a difficult challenge. That kind of optimism is well needed in education."
Introduction to web2.0 for educators: 'The main objectives of the publication are first to inspire teachers to want to try some of these "new tools" for themselves and with their classes, and then to provide practical advice and guidance on how to do so.'
I want to make a very important announcement for the Moodle dev community. An extensible 3D Web is ready for interoperability with Moodle. There are dozens of weighty teaching applications that instantly come to mind when you mashup a 3D building envir
I want to make a very important announcement for the Moodle dev community. An extensible 3D Web is ready for interoperability with Moodle. There are dozens of weighty teaching applications that instantly come to mind when you mashup a 3D building envir
Second Life provides a unique and flexible environment for educators interested in distance learning, computer supported cooperative work, simulation, new media studies, and corporate training. Second Life provides an opportunity to use simulation in
Second Life provides a unique and flexible environment for educators interested in distance learning, computer supported cooperative work, simulation, new media studies, and corporate training. Second Life provides an opportunity to use simulation in