International Journal of Teaching and Learning in Higher Education 2006, Volume 18, Number 3, 215-221 http://www.isetl.org/ijtlhe/ ISSN 1812-9129 Joy Murray University of Sydney
If you studied math, science, or engineering at a four-year college in the US, much of what you learned is useless, forgotten, or obsolete. All that money, all that time, all that wasted talent. If all we lost were a few years, no big deal. But the really
International Journal of Teaching and Learning in Higher Education 2006, Volume 18, Number 3, 215-221 http://www.isetl.org/ijtlhe/ ISSN 1812-9129 Joy Murray University of Sydney
G. Webb. Proceedings of the First Australian Workshop on Knowledge Acquisition for Knowledge-Based Systems (AKAW '91), page 44-52. Sydney, University of Sydney Press., (1991)
G. Webb. Simulation & Academic Gaming in Tertiary Education, The Proceedings of the Eighth Annual Conference of ASCILITE (ASCILITE '91), page 677-684. Launceston, University of Tasmania, (1991)
J. Pitrat. COGNITIVA 90: Proceedings of the third COGNITIVA symposium on At the crossroads of artificial intelligence, cognitive science, and neuroscience, page 119--128. Amsterdam, The Netherlands, The Netherlands, North-Holland Publishing Co., (1991)
M. Kuzmycz, и G. Webb. Simulation & Academic Gaming in Tertiary Education, The Proceedings of the Eighth Annual Conference of ASCILITE (ASCILITE '91), стр. 367-376. Launceston, University of Tasmania, (1991)