/store/book/author $.store.book[*].author the authors of all books in the store
//author $..author all authors
/store/* $.store.* all things in store, which are some books and a red bicycle.
/store//price $.store..price the price of everything in the store.
//book[3] $..book[2] the third book
//book[last()] $..book[(@.length-1)]
$..book[-1:] the last book in order.
//book[position()<3] $..book[0,1]
$..book[:2] the first two books
//book[isbn] $..book[?(@.isbn)] filter all books with isbn number
//book[price<10] $..book[?(@.price<10)] filter all books cheapier than 10
//* $..* all Elements in XML document. All members of JSON structure.
תחום פיתוח סביבות למידה, באגף מיפוי ותכנון, מינהל הפיתוח, חוקר ומקדם את עיצוב מרחב הלמידה, בפנים ומחוץ למבנה החינוכי, כטקסט פדגוגי ובהלימה לאסטרטגיות חינוכיות
Tungsteno is a project whose goal is to make mathematics accessible to everybody, completely free, based on open collaboration and the best pedagogical tools
Winning solutions of Kaggle's past competitions from grandmasters. If you are facing a data science problem, there is a good chance that you can find inspiration here!
This site contains many samples and prototypes that I have developed. All the code for the samples are available on bitbucket and people are free to do with it what they will. Ideally its best if you use the latest version of the Chrome browser, I tend to use the latest available APIs and features as I prototype and learn new subjects.
* 2D Prototypes
* 3D Fungi Prototypes
* SDF / Ray Marching Prototypes
* Three.js Prototypes
* 3D Shader Prototypes
* UI Web Components
* Misc
These are articles about the techniques I develop and lessons I learnt while toying or working with computer graphics. Most of it is self-taught and there's lots of reinventing the wheel (which I recommend) but also some innovative and new discoveries that often times are not documented anywhere else (and if any of this content becomes part of your paper or the center of your PhD thesis, I feel it'd be fair to mention this website).
Cognitive load theory was introduced in the 1980s as an instructional design theory based on several uncontroversial aspects of human cognitive architecture. Our knowledge of many of the...
A curated collection of useful CSS snippets you can understand in 30 seconds or less. From foundational elements such as clearfix to gradient text color and gradient cursor tracking to CSS easing and far beyond.
A collection of code samples, recipes and tutorials on the various ways you can use the Congitive Toolkit against scenarios for image, text and speech data.
Welcome to LiteratePrograms! LiteratePrograms is a unique wiki where every article is simultaneously a document and a piece of code that you can view, download, compile, and run by simply using the "download code" tab at the top of every article.
Learn Unity game coding by example. This project introduces you to C# coding in Unity making use of 5 real game examples. Documentation included. A fun and easy way to get started! Included minigames: - Egg catcher - Platform jumper - Marble game - 3D Breakout - Shooting range
Rosetta Code is a programming chrestomathy site. The idea is to present solutions to the same task in as many different languages as possible, to demonstrate how languages are similar and different, and to aid a person with a grounding in one approach to a problem in learning another.
The portfolio of interactive web developer Hakim El Hattab. Check out my latest projects, read about what I'm up to or browse through my interactive HTML5 experiments.
Learn how to use LINQ in your applications with these code samples, covering the entire range of LINQ functionality and demonstrating LINQ with SQL, DataSets, and XML.
G. Nelson, B. Xie, and A. Ko. Proceedings of the 2017 ACM Conference on International Computing Education Research, page 2--11. New York, NY, USA, ACM, (2017)
J. Park, Y. Park, J. Kim, J. Cha, S. Kim, and A. Oh. Proceedings of the Fifth Annual ACM Conference on Learning at Scale, page 58:1--58:10. New York, NY, USA, ACM, (2018)
P. Brusilovsky, H. Hsiao, and M. Yudelson. JCDL '08: Proceedings of the 8th ACM/IEEE-CS joint conference on Digital libraries, page 337--340. New York, NY, USA, ACM, (2008)
P. Brusilovsky, J. Ahn, T. Dumitriu, and M. Yudelson. Proceedings of the conference on Information Visualization, page 142--150. Washington, DC, USA, IEEE Computer Society, (2006)
A. Shareghi Najar, and A. Mitrovic. Artificial Intelligence in Education, volume 7926 of Lecture Notes in Computer Science, Springer Berlin Heidelberg, (2013)
S. Gross, B. Mokbel, B. Hammer, and N. Pinkwart. volume 8474 of Lecture Notes in Computer Science, page 340--347. Springer International Publishing, (2014)
S. Ritter, P. Brusilovsky, and O. Medvedeva. Intelligent Tutoring Systems, volume 1452 of Lecture Notes in Computer Science, chapter 61, Springer Berlin Heidelberg, Berlin, Heidelberg, (Sep 28, 1998)
R. Sharrock, E. Hamonic, M. Hiron, and S. Carlier. Proceedings of the Fourth (2017) ACM Conference on Learning @ Scale, page 147--148. New York, NY, USA, ACM, (2017)
P. Brusilovsky, J. Ahn, T. Dumitriu, and M. Yudelson. Proceedings of the conference on Information Visualization, page 142--150. Washington, DC, USA, IEEE Computer Society, (2006)