The EDRL research group works around a theoretical strain (embodied cognition), a methodological line (design-based research), and a disciplinary emphasis (mathematics). Thus, the laboratory hosts the full cycle of design-research projects that are geared to contribute to theory and practice of multi-modal mathematical learning and reasoning as well as to design theory.
J. Pruitt, und J. Grudin. Proceedings of the 2003 Conference on Designing for User Experiences, Seite 1–15. New York, NY, USA, Association for Computing Machinery, (2003)
B. Bannan-Ritland. Kelly, AE; Lesh, RA; Baek, JY Handbook of Design Research Methods in Education: Innovations in Science, Technology, Enginnering and Mathematics Learning and Teaching. New York: Routledge, (2008)