Completed in 2017, IKC de Geluksvogel school in the Netherlands is known for its focus on sustainability and its teaching approach, which centres on the use of technology. In today’s Q&A we speak to Misak Terzibasiyan, the director of UArchitects, the firm behind the design of this award-winning school.
Inugural meeting of the DUN SIG on Technology Enhanced Learning
Centre for Teaching Development and Digital Media (CUDiM), Aarhus University, Oct. 2016
The session will begin with a theoretical talk. This will propose a framework for design research in education, based on Yishay’s work in the Learning Patterns, Planet, and Layers projects. This framework combines design scenarios, narratives, principles and patterns. It will draw on examples from his experience in the recent MOOC design project and other initiatives, and lead a discussion on the applicability of these ideas to the Danish TEL research community.
Something new is clicking on campus at UCI, flipping traditional teaching on its ... Multiple campus units have contributed to the Anteater Learning Pavilion (ALP) and this website.
Get inspiration for your own teaching by getting to know tried and tested teaching-learning scenarios from other teachers!
Find patterns that are specific to your teaching context by searching or using the filters.
Benefit from proven practical knowledge: Each pattern is systematically structured and has gone through a review process.
enABLe is Portsmouth's University's emergent framework to support an innovative approach to team-based learning design. We are currently refining the elements of an enABLe workshop and toolkit, that colleagues across the University have helped to define through a series of pilot events.
Design patterns make hidden knowledge explicit and shareable. They are a tool to communicate practical educational strategies. Our first batch of patterns are solutions we've tried and tested as part of the CLaS project. They cover topics including: creating self-paced modules, teaching design thinking online, object-based learning at scale, running a live Q&A online and scheduling tutorials all in a day. Each pattern includes examples of how they were implemented in a specific context in a unit of study.
J. Carroll, G. Chin, M. Rosson, and D. Neale. Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques, (2000)
V. Kaptelinin, K. Danielsson, and U. Hedestig. Paper presented at the First Kaleidoscope SIG CSCL Conference (Lausanne, Switzerland, October 2004), (2004)