Esta playlist faz parte do curso "Moodle em Ação para Docentes" na plataforma online e gratuita Lúmina. Acesse em: https://lumina.ufrgs.br/ #Lúmina #Cursos #...
In vielen Bundesländern brechen im Fernunterricht Schulclouds zusammen, die auf der Software Moodle basieren. Für Massenanstürme ist sie nicht gemacht. Muss sie das sein?
Here are the good reasons for you to get learning analytics in education or training, if you choose eLearning platform (LMS) for learning and development.
The <e-Adventure> platform is a research project aiming to facilitate the integration of educational games and game-like simulations in educational processes in general and Virtual Learning Environments (VLE) in particular. It is being developed by the <e-UCM> e-learning research group at Universidad Complutense de Madrid, with three main objectives:
Reduction of the development costs for educational games
Incorporation of education-specific features in game development tools
Integration of the resulting games with existing courseware in Virtual Learning Environments
From this website we wish to promote the use of the tools developed as part of the <e-Adventure> project. The core of the <e-Adventure> project is the <e-Adventure> educational game engine, that runs games defined using the <e-Adventure> language. Authors can use the graphical editor to create the games or directly access the human-readable source documents that describe the adventures using XML markup. With <e-Adventure>, any person can write an educational point & click adventure game.
ccLearn is a division of Creative Commons dedicated to support open learning and open educational resources. Our mission is to minimize barriers to the creation, sharing, and reuse of educational materials—legal barriers, technical barriers, and social barriers.
O Ambiente Virtual de Aprendizagem do NTM foi desenvolvido com o objetivo de articular ações de Formação de Professores da Rede Municipal de Ensino de Salvador por meio de recursos tecnológicos interativos.