Everyone deserves a remarkable career. A Safari membership gives you unlimited access to more than 200,000 hours of business, tech, and design training, and the tools to help you find just the parts you need today.
HTML5 elearning authoring software for Windows & macOS. Create software demos, employee training videos and HTML5 elearning contents which run on any devices.
This 3 year project, which is funded through the Higher Education Authority’s Innovation and Transformation Programme, is aimed at enhancing the digital attributes and educational experiences of Irish university students through enabling the mainstreamed and integrated use of digital technologies across the teaching and learning process.
This site describes a model of authentic learning, based on 9 key elements that can be used to design authentic learning environments. It has been created to support courses and units using authentic learning and authentic e-learning.
"As I always say, there is good online and bad online just as there is good face-to-face and bad face-to-face (f2f). As Hodges et al. point out, online and f2f cannot be inherently bad or good.
The effectiveness would be based on how the mode is used (or how interaction within the mode is structured), for what tasks or purpose, with what technologies or media characteristics, within what contexts or systems, and for what audience or agents.
The question you could ask:
How do I take advantage of the online medium and associated technologies to effectively support my students' learning?
La Norma 71362:2020 de “Calidad de los materiales educativos digitales” elaborada por UNE responde a la necesidad de proporcionar un documento de referencia sobre la calidad de los materiales educativos digitales (MED) y una herramienta para su medición.
The Xerte Project aims to provide high quality free software to educators all over the world, and to build a global community of users and developers. We believe that simple things should be simple and that anything should be possible.
Elearn College is the result of the coming together of professionals in the e-learning industry with so many years of experience in customer service as well as home learning. We provide a wide range of courses, which will enable you to acquire expertise and knowledge on a wide range of subjects that are acknowledged nationally and internationally.
A. Schmidt. WM 2005: Professional Knowledge Management - Experiences and Visions, Contributions to the 3rd Conference Professional Knowledge Management - Experiences and Visions, April 10-13, 2005, Kaiserslautern, Germany, Seite 170-175. DFKI, (2005)
J. Nicaud, H. Chaachoua, M. Bittar, und D. Bouhineau. Workshop on Usage Analysis in Learning Systems, Proceedings of Artificial Intelligence in Education, Amsterdam, (2005)
C. Schmitz, S. Staab, R. Studer, G. Stumme, und J. Tane. Proc. E-Learn 2002: World Conference on E-Learning in Corporate, Government, Healthcare, & Higher Education, Montreal, (Oktober 2002)
J. Tane, C. Schmitz, G. Stumme, S. Staab, und R. Studer. Mobiles Lernen und Forschen - Beiträge der Fachtagung an der Universität, Seite 93-104. Kassel University Press, (November 2003)
S. Braun, und A. Schmidt. Mensch und Computer 2006: Mensch und Computer im Strukturwandel, Seite 283-292. Munich, Germany, Oldenbourg Verlag, (3-6 September 2006)
A. Schmidt, und S. Braun. First European Conference on Technology Enhanced Learning - EC-TEL 2006, Seite 518-524. Berlin Heidelberg, Germany, Springer-Verlag, (1-4 October 2006)
S. Braun, und A. Schmidt. Proceedings of I-KNOW 2006, Special Track on Integrating Working and Learning, Seite 429-436. Berlin Heidelberg, Germany, Springer-Verlag, (6-8 September 2006)